Tooltip
Destroyed Amalgamations degrade the maximum health of all enemy targets by 5%. This effect occurs regardless of the state of the nucleus and
How it works
Its aura procs every time its trigger condition is met.
Degradation is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 133. Its base value is -5. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is -4. Its area radius is 200 yards.
What it does
Degradation is a Fire spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura in a 200 yard radius. It stacks up to 15 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 15 |
| Effect #1 | Apply Aura (6) Aura type id 133 Value: -5 Misc value: 127 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: -4 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.