Tooltip
Decreases move speed by 50%.
Inflicts 1950 to 2050 Shadow damage every 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Desecration is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. Its area radius is 8 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 1170. Its area radius is 8 yards.
What it does
Desecration is a Shadow spell with an instant cast, a range of 15 yards and effects that last 2 sec. When cast it applies an aura in an 8 yard radius and deals Shadow damage (base value 1170) in an 8 yard radius. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Snared |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -50 Radius: 8 yards |
| Effect #2 | School Damage (2) Value: 1170 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Desecration appears in: 1 spell that casts it.
Spells that cast it
- DesecrationTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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