Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Destabilized

Spell

Destabilized

Physical

Advertisement

Instant castSelf Only

When struck by Total Annihilation, powerful waves of energy course through the victim, rendering them more susceptible to the harmful effects of Total Annihilation.

Destabilized

Tooltip

When struck by Total Annihilation, powerful waves of energy course through the victim, rendering them more susceptible to the harmful effects of Total Annihilation. Players instantly die if Total Annihilation inflicts additional damage to them.

How it works

Destabilized is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Dummy Nothing.

What it does

Destabilized is a spell with an instant cast, no range (it targets the caster) and effects that last 2 min. When cast it applies an aura. It also casts Dummy Nothing.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 min
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Effect 164
Trigger spell: Dummy Nothing

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Destabilized appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Destabilized at Wowhead (opens Wowhead in a new tab)