Tooltip
Gores an enemy, inflicting Physical damage and causing it to bleed for additional damage over 21 sec. This attack cannot be blocked, dodged, or parried.
How it works
Its aura procs every time its trigger condition is met.
Determined Gore is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4675.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 600 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 7 times over the full 21 sec (4200 base in total).
- Effect 3 is Knock Back (effect type 98). Its base value is 100.
What it does
Determined Gore is a Physical spell with an instant cast, a range of 5 yards and effects that last 21 sec. When cast it deals Physical damage (base value 4675), applies an aura with the bleeding mechanic every 3 sec and has a Knock Back effect. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 21 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 4675 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 600 Mechanic: Bleeding Period: every 3 sec |
| Effect #3 | Knock Back (98) Value: 100 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.