Tooltip
Detonates causing damage in an area.
How it works
Detonate is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 10 yards.
- Effect 2 is Instakill (effect type 1).
- Effect 3 is Dummy (effect type 3).
What it does
Detonate is a Fire spell with an instant cast and a range of 5 yards. When cast it deals Fire damage (base value 200) in a 10 yard radius and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 200 Radius: 10 yards |
| Effect #2 | Instakill (1) |
| Effect #3 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.