Tooltip
Deals 8325 to 9675 Fire damage to enemies.
How it works
Detonate is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 8325. Its area radius is 10 yards.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Detonating Land Mine.
What it does
Detonate is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage (base value 8325) in a 10 yard radius. It also casts Detonating Land Mine.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 8325 Radius: 10 yards |
| Effect #2 | Effect 164 Trigger spell: Detonating Land Mine |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Detonate appears in: 1 spell that casts it.
Spells that cast it
- DetonateTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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