Tooltip
Sunder the target's armor, dealing 120% weapon damage and applying the Sunder Armor effect.
How it works
Devastate is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 120.
- Effect 2 is Trigger Spell (effect type 64). It triggers Sunder Armor.
What it does
Devastate is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 120). It also casts Sunder Armor.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 120 |
| Effect #2 | Trigger Spell (64) Trigger spell: Sunder Armor |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.