Tooltip
Lei Shen is discharging electrical power, inflicting increasing Nature damage every 0.5 sec.
How it works
Discharged Energy is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Discharge Visual.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Discharge Visual.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Discharge Visual.
What it does
Discharged Energy is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 0.3 sec. It also casts Discharge Visual, Discharge Visual and Discharge Visual.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 620 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.3 sec Trigger spell: Discharge Visual |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 0.3 sec Trigger spell: Discharge Visual |
| Effect #4 | Apply Aura (6) Aura type id 23 Period: every 0.3 sec Trigger spell: Discharge Visual |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.