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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Dissonance Field

Spell

Dissonance Field

Physical

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Instant castSelf Only

Physical spell.

Dissonance Field

How it works

Dissonance Field is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 1. Its area radius is 200 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 296. Its base value is 1. Its area radius is 200 yards.
  3. Effect 3 is Dummy (effect type 3).

What it does

Dissonance Field is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 69
Value: 1
Misc value: 127
Radius: 200 yards
Effect #2Apply Aura (6)
Aura type id 296
Value: 1
Misc value: 2317
Radius: 200 yards
Effect #3Dummy (3)

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dissonance Field appears in: 3 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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