Tooltip
Deals 29250 to 30750 damage every 1 second to nearby enemies.
Will discharge for 195000 to 205000 damage when depleted of resonance.
How it works
Dissonance Field is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.
- Effect 2 is Power Burn (effect type 62). Its base value is 1.
What it does
Dissonance Field is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 1) and burns a resource on the target (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 1 |
| Effect #2 | Power Burn (62) Value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dissonance Field appears in: 2 spells that cast it.
Spells that cast it
- Dissonance FieldTriggers this spell
- Corrupted Dissonance FieldTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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