Tooltip
Distracts the target to attack your pet, and increases threat that your pet generates against the target by 200% for 6 sec.
How it works
Casting it triggers a 1 sec global cooldown.
Distracting Shot is built from 3 client effects, applied in this order:
- Effect 1 is Threat (effect type 63). Its base value is 60.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 200.
- Effect 3 is Dummy (effect type 3).
What it does
Distracting Shot is an Arcane spell with an instant cast, a range of 40 yards, an 8 sec cooldown and effects that last 6 sec. When cast it changes threat and applies an aura. The client files the whole spell under the healing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Mechanic | Healing |
| Effect #1 | Threat (63) Value: 60 |
| Effect #2 | Apply Aura (6) Aura type id 11 Value: 200 |
| Effect #3 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.