Tooltip
You hurl a keg of your finest brew, reducing the movement speed of all enemies within 8 yards by 50% for 15 sec. Deals a high amount of threat.
Affected targets have a 3% chance to have their melee attacks misfire and strike themselves instead for 1 damage.
How it works
Each cast of Dizzying Haze costs 20 Energy. Casting it triggers a 1 sec global cooldown.
- Effect 1 is Trigger Missile (effect type 32). Its base value is 1. Its area radius is 8 yards. It triggers Dizzying Haze.
What it does
Dizzying Haze is a spell with an instant cast and a range of 40 yards. When cast it launches a missile in an 8 yard radius. It also casts Dizzying Haze (record #116330).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 20 Energy |
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Missile (32) Value: 1 Radius: 8 yards Trigger spell: Dizzying Haze |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.