How it works
Its aura procs every time its trigger condition is met.
Dodge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 32. Its base value is 60.
What it does
Dodge is a spell with an instant cast, a range of 15 yards and effects that last 1 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 1 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 |
| Effect #2 | Apply Aura (6) Aura type id 32 Value: 60 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.