Tooltip
Targets in a cone in front of the caster take 7800 to 8200 Fire damage and are disoriented for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Dragon's Breath is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7800. It applies the disoriented mechanic. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -60. Its area radius is 10 yards.
What it does
Dragon's Breath is a Fire spell with an instant cast, no range (it targets the caster), a 3 sec cooldown and effects that last 3 sec. When cast it deals Fire damage (base value 7800) with the disoriented mechanic in a 10 yard radius, applies an aura with the disoriented mechanic in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the disoriented mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Mechanic | Disoriented |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 7800 Mechanic: Disoriented Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 5 Mechanic: Disoriented Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -60 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.