Tooltip
Restores 600 health and mana to nearby party members over 15 sec. Cannot affect targets level 80 or higher.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Drums of Restoration is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 120 per tick. Its area radius is 40 yards. It ticks every 3 sec, 5 times over the full 15 sec (600 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 24. Its base value is 120 per tick. Its area radius is 8 yards. It ticks every 3 sec, 5 times over the full 15 sec (600 base in total).
- Effect 3 is Trigger Spell (effect type 64). It triggers Tinnitus.
What it does
Drums of Restoration is a spell with a 1 sec cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura in a 40 yard radius every 3 sec and applies an aura in an 8 yard radius every 3 sec. It also casts Tinnitus.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 8 Value: 120 Radius: 40 yards Period: every 3 sec |
| Effect #2 | Apply Aura (6) Aura type id 24 Value: 120 Radius: 8 yards Period: every 3 sec |
| Effect #3 | Trigger Spell (64) Trigger spell: Tinnitus |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.