Tooltip
Increases attack power by 60 and Intellect by 25 on nearby party members. Lasts 30 sec. Cannot affect targets level 80 or higher.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Drums of War is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 99. Its base value is 60. It scales with 1 times spell power. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 29. Its base value is 25. Its area radius is 40 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 124. Its base value is 60. Its area radius is 8 yards.
- Effect 4 is Trigger Spell (effect type 64). It triggers Tinnitus.
What it does
Drums of War is a spell with a 1 sec cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 40 yard radius and applies an aura in an 8 yard radius. It also casts Tinnitus.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 30 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 99 Value: 60 Spell power coefficient: 1 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 29 Value: 25 Misc value: 3 Radius: 40 yards |
| Effect #3 | Apply Aura (6) Aura type id 124 Value: 60 Radius: 8 yards |
| Effect #4 | Trigger Spell (64) Trigger spell: Tinnitus |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.