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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Drums of War

Spell

Drums of War

Physical

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1 secSelf Only

Increases attack power by 60 and Intellect by 25 on nearby party members.

Drums of War

Tooltip

Increases attack power by 60 and Intellect by 25 on nearby party members. Lasts 30 sec. Cannot affect targets level 80 or higher.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Drums of War is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 99. Its base value is 60. It scales with 1 times spell power. Its area radius is 40 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 29. Its base value is 25. Its area radius is 40 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 124. Its base value is 60. Its area radius is 8 yards.
  4. Effect 4 is Trigger Spell (effect type 64). It triggers Tinnitus.

What it does

Drums of War is a spell with a 1 sec cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 40 yard radius and applies an aura in an 8 yard radius. It also casts Tinnitus.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 99
Value: 60
Spell power coefficient: 1
Radius: 40 yards
Effect #2Apply Aura (6)
Aura type id 29
Value: 25
Misc value: 3
Radius: 40 yards
Effect #3Apply Aura (6)
Aura type id 124
Value: 60
Radius: 8 yards
Effect #4Trigger Spell (64)
Trigger spell: Tinnitus

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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