How it works
Duelist is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is effect type 114, which the datamine does not name. Its area radius is 200 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 11. Its area radius is 200 yards.
What it does
Duelist is a spell with an instant cast, a range of 150 yards and an effect that lasts until cancelled. When cast it applies an aura and applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Effect 114 Radius: 200 yards |
| Effect #3 | Apply Aura (6) Aura type id 11 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.