Tooltip
A mighty whip of the tail casts dust and rocks into the air, dealing increasing Nature damage and reducing target's chance to hit by 50%.
How it works
Dust Flail is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -50. Its area radius is 7 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30.
What it does
Dust Flail is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura in a 7 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 54 Value: -50 Radius: 7 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 30 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dust Flail appears in: 1 spell that casts it.
Spells that cast it
- Dust FlailTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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