Tooltip
A rock spike erupts fom the ground, dealing 14295 to 15705 Nature damage and knocking up enemy targets within 3 yards.
How it works
Earth Spike is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 14295. Its area radius is 4 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 250. Its area radius is 4 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Earth Spike.
What it does
Earth Spike is a Nature spell with a 1 sec cast and a range of 45 yards. When cast it deals Nature damage (base value 14295) in a 4 yard radius and has a Knock Back effect in a 4 yard radius. It also casts Earth Spike (record #89398).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 1 sec |
| Effect #1 | School Damage (2) Value: 14295 Radius: 4 yards |
| Effect #2 | Knock Back (98) Value: 250 Misc value: 25 Radius: 4 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Earth Spike |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earth Spike appears in: 1 spell that casts it.
Spells that cast it
- Earth SpikeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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