Tooltip
Knock an enemy into the air, causing them to deal Nature damage to nearby allies.
How it works
Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 6 sec. It triggers Electrical Discharge.
What it does
Electrical Charge is a Nature spell with a 2 sec cast, a range of 45 yards and effects that last 6 sec. When cast it applies an aura every 6 sec. It also casts Electrical Discharge.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 2 sec |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 6 sec Trigger spell: Electrical Discharge |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.