Tooltip
Deals 14250 to 15750 Arcane damage to all enemies with, knocking them back. In addition, the caster becomes surrounded by an energy shield. This shield reduces all damage taken by 75% and allows the caster to fly.
How it works
Casting it triggers a 1 sec global cooldown.
Energy Shield is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -75.
- Effect 2 is Knock Back (effect type 98). Its base value is 150. Its area radius is 5 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 14250. Its area radius is 5 yards.
What it does
Energy Shield is an Arcane spell with a 2 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura, has a Knock Back effect in a 5 yard radius and deals Arcane damage (base value 14250) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -75 Misc value: 127 |
| Effect #2 | Knock Back (98) Value: 150 Misc value: 200 Radius: 5 yards |
| Effect #3 | School Damage (2) Value: 14250 Radius: 5 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.