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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Enrage

Spell

Enrage

Physical

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Warrior

Instant castSelf Only

Mortal Strike, Bloodthirst, Colossus Smash, Devastate, and Shield Slam critical strikes and critical blocks Enrage you, generating 10 Rage and increasing physical damage done by 10% for 6 sec.

Enrage

Tooltip

Mortal Strike, Bloodthirst, Colossus Smash, Devastate, and Shield Slam critical strikes and critical blocks Enrage you, generating 10 Rage and increasing physical damage done by 10% for 6 sec.

How it works

Its dispel type is client id 9.

Enrage is built from 5 client effects, applied in this order:

  1. Effect 1 is Energize (effect type 30). Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 31.

What it does

Enrage is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it restores a resource (base value 100) and applies an aura. The client files the whole spell under the enraged mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration6 sec
MechanicEnraged
Dispel typeDispel type id 9
Effect #1Energize (30)
Value: 100
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 79
Value: 10
Misc value: 1
Effect #3Apply Aura (6)
Aura type id 108
Value: 100
Misc value: 3
Effect #4Apply Aura (6)
Aura type id 108
Value: 100
Misc value: 12
Effect #5Apply Aura (6)
Aura type id 31

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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