Tooltip
Entangles an enemy in roots, inflicting Nature damage every 2 sec. and immobilizing it for up to 8 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Entangle is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. Its area radius is 15 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1000 per tick. Its area radius is 15 yards. It ticks every 2 sec, 4 times over the full 8 sec (4000 base in total).
What it does
Entangle is a Nature spell with an instant cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura in a 15 yard radius and applies an aura in a 15 yard radius every 2 sec. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Mechanic | Rooted |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 26 Radius: 15 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1000 Radius: 15 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.