Tooltip
When your Ice Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 2 sec.
How it works
Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Entrapment is a Nature spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it applies an aura in a 10 yard radius. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Rooted |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 26 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.