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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Evasive Maneuvers

Spell

Evasive Maneuvers

Fire

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Instant cast5 sec cooldownSelf Only

Allows your drake to dodge all incoming attacks and spells.

Evasive Maneuvers

Tooltip

Allows your drake to dodge all incoming attacks and spells. Requires Evasive Charges to use. Each attack or spell dodged while this ability is active burns one Evasive Charge. Lasts 30 sec or until all charges are exhausted.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Evasive Maneuvers is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 186. Its base value is -200.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 184. Its base value is -200.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 42.

What it does

Evasive Maneuvers is a Fire spell with an instant cast, no range (it targets the caster), a 5 sec cooldown and effects that last 30 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Cooldown5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 186
Value: -200
Misc value: 126
Effect #2Apply Aura (6)
Aura type id 184
Value: -200
Effect #3Apply Aura (6)
Aura type id 42

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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