Tooltip
Inflicts Fire damage every 0.5 second.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Explosive Trap is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 25 per tick. It scales with 0.17 times spell power. It ticks every 0.5 sec, 60 times over the full 30 sec (1500 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 50 per tick. It scales with 0.17 times spell power. It ticks every 0.5 sec, 60 times over the full 30 sec (3000 base in total). It triggers Explosive Trap.
What it does
Explosive Trap is a Fire spell with an instant cast, a range of 30 yards and effects that last 30 sec. When cast it applies an aura every 0.5 sec. It also casts Explosive Trap (record #140798).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 30 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 25 Spell power coefficient: 0.17 Period: every 0.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 23 Value: 50 Spell power coefficient: 0.17 Period: every 0.5 sec Trigger spell: Explosive Trap |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.