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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Faerie Fire

Spell

Faerie Fire

Nature

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Druid

Instant castMedium-Long

Faeries surround the target, preventing it from stealthing or turning invisible, and causing 3 applications of the Weakened Armor debuff.

Faerie Fire

Tooltip

Faeries surround the target, preventing it from stealthing or turning invisible, and causing 3 applications of the Weakened Armor debuff.

Deals 10 damage, silences for 3 sec, and has a 25% chance to reset the cooldown on Mangle when cast from Bear Form.

Weakened Armor
Weakens the armor of the target by 4% for 30 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Faerie Fire is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). It scales with 0.302 times attack power.
  2. Effect 2 is School Damage (effect type 2). Its base value is 10. It scales with 0.302 times attack power.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. It scales with 0.302 times attack power.

What it does

Faerie Fire is a Nature spell with an instant cast, a range of 35 yards and effects that last 5 min. When cast it deals Nature damage (base value 10) and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range35 yards (Medium-Long)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration5 min
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Dummy (3)
Attack power coefficient: 0.302
Effect #2School Damage (2)
Value: 10
Attack power coefficient: 0.302
Effect #3Apply Aura (6)
Aura type id 4
Attack power coefficient: 0.302

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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