How it works
Its aura procs every time its trigger condition is met.
Feather Cyclone is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec. It triggers Storm.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec. It triggers Feather Visual.
What it does
Feather Cyclone is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec. It also casts Storm and Feather Visual.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Storm |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Feather Visual |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.