Tooltip
The Felguard recklessly swings its weapon, striking all nearby targets for 100% weapon damage every 1 sec for 6 sec.
The Felguard cannot perform any other abilities during Felstorm.
How it works
Felstorm is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 8 yards.
- Effect 2 is effect type 0, which the datamine does not name. Its base value is 100.
What it does
Felstorm is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 100) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 100 Radius: 8 yards |
| Effect #2 | Effect 0 Value: 100 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Felstorm appears in: 1 spell that casts it.
Spells that cast it
- FelstormTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Felstorm at Wowhead (opens Wowhead in a new tab)