Tooltip
Festers the blood of any Corrupting Adherents, causing Blood of the Old God to form from congealed blood and boils the blood of living Corrupting Adherents.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Fester Blood is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 50000 yards. It ticks every 3 sec. It triggers Fester Blood.
- Effect 2 is effect type 140, which the datamine does not name. Its area radius is 50000 yards. It triggers Festering Blood.
What it does
Fester Blood is a Shadow spell with a 2 sec cast, an unlimited range, a 6 sec cooldown and effects that last 3 sec. When cast it applies an aura in a 50000 yard radius every 3 sec. It also casts Fester Blood (record #82337) and Festering Blood.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 50000 yards Period: every 3 sec Trigger spell: Fester Blood |
| Effect #2 | Effect 140 Radius: 50000 yards Trigger spell: Festering Blood |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.