Tooltip
Hurls a fiery ball that causes 273 to 333 Fire damage and an additional 75 damage over 10 sec.
How it works
Each cast of Fireball costs 45 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Fireball is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 273.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 2 sec, 5 times over the full 10 sec (75 base in total).
What it does
Fireball is a Fire spell with a 2 sec cast, a range of 35 yards and effects that last 10 sec. When cast it deals Fire damage (base value 273) and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 45 Mana |
| Range | 35 yards (Medium-Long) |
| Cast time | 2 sec |
| Global cooldown | 1.5 sec |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 273 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.