Tooltip
Shoot fireworks up into the sky. Yeah, you've got fireworks. You're that cool!
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Fireworks is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is effect type 77, which the datamine does not name.
What it does
Fireworks is a spell with an instant cast, a range of 5 yards and a 1.5 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Interact Range) |
| Cast time | Instant |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
| Effect #2 | Effect 77 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.