Tooltip
Ignite an oil puddle dealing 24 to 29 damage to all targets within.
How it works
Flame Shock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 24. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It scales with 0.1 times spell power. Its area radius is 5 yards. It ticks every 3 sec, 4 times over the full 12 sec (16 base in total).
What it does
Flame Shock is a Fire spell with an instant cast, a range of 20 yards and effects that last 12 sec. When cast it deals Fire damage (base value 24) in a 5 yard radius and applies an aura in a 5 yard radius every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | School Damage (2) Value: 24 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4 Spell power coefficient: 0.1 Radius: 5 yards Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.