Tooltip
Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Flame Shock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 9500.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9250 per tick. It ticks every 3 sec, 4 times over the full 12 sec (37000 base in total).
What it does
Flame Shock is a Fire spell with an instant cast, a range of 30 yards and effects that last 12 sec. When cast it deals Fire damage (base value 9500) and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | None |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 9500 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 9250 Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.