Tooltip
Imbue the Shaman's weapon with fire, increasing magical damage done by 7%. Each hit causes 0.012987 to 0.04 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 60 minutes.
Unleashing this enchantment deals 458 to 542 Fire damage to an enemy target and increases the damage dealt by the Shaman's next Fire spell by 30%.
How it works
Casting it triggers a 1.5 sec global cooldown.
Flametongue Weapon is built from 2 client effects, applied in this order:
- Effect 1 is Enchant Item (Temporary) (effect type 54). Its base value is 1800.
- Effect 2 is Dummy (effect type 3). Its base value is 1. It scales with 0.058 times spell power.
What it does
Flametongue Weapon is a Fire spell with an instant cast and no range (it targets the caster). When cast it applies a temporary item enchantment.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Enchant Item (Temporary) (54) Value: 1800 Misc value: 5 |
| Effect #2 | Dummy (3) Value: 1 Spell power coefficient: 0.058 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.