Tooltip
Deals 50000 damage to all enemies within 12 yards and disorients them.
How it works
Flash Bomb is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50000. Its area radius is 12 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. Its area radius is 12 yards.
What it does
Flash Bomb is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it deals Physical damage (base value 50000) in a 12 yard radius and applies an aura in a 12 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 50000 Radius: 12 yards |
| Effect #2 | Apply Aura (6) Aura type id 5 Radius: 12 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.