How it works
Its aura procs every time its trigger condition is met.
Flight is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 201. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 37. Its base value is 1.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 206. Its base value is 100.
What it does
Flight is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 201 Value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 37 Value: 1 Misc value: 98 |
| Effect #3 | Apply Aura (6) Aura type id 206 Value: 100 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.