How it works
Its aura procs every time its trigger condition is met.
Flying Attack Aura is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Fireball Barrage.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 74. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 77.
What it does
Flying Attack Aura is a spell with an instant cast, no range (it targets the caster) and effects that last 35 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Fireball Barrage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 35 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Fireball Barrage |
| Effect #2 | Apply Aura (6) Aura type id 74 Value: 100 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 77 Misc value: 7 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.