Tooltip
Captures the target in a field of energy, lifting them up into the air before slamming them into the ground. Each time the target is slammed into the ground they take 18850 to 21150 damage. This damage is not reduced by armor. Lasts 5 sec.
How it works
Casting it triggers a 1 sec global cooldown.
Force Grip is built from 3 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name. Its base value is 79354. It triggers Force Grip.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Force Grip is a spell with a 1.5 sec cast, a range of 10 yards, a 6 sec cooldown and effects that last 5 sec. When cast it applies an aura. It also casts Force Grip (record #79354).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Cooldown | 6 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Effect #1 | Effect 77 Value: 79354 Trigger spell: Force Grip |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.