Tooltip
Deals 2000 Frost damage immediately and 1000 Frost damage per sec. afterwards. Lasts 10 sec.
How it works
Its aura procs every time its trigger condition is met.
Freezing Cloud is built from 3 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 1000 per tick. Its area radius is 3 yards. It ticks every 1 sec, 10 times over the full 10 sec (10000 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is School Damage (effect type 2). Its base value is 2000. Its area radius is 3 yards.
What it does
Freezing Cloud is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it leaves a persistent area effect on the ground in a 3 yard radius every 1 sec, applies an aura and deals Frost damage (base value 2000) in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | Persistent Area Aura (27) Aura type id 3 Value: 1000 Radius: 3 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | School Damage (2) Value: 2000 Radius: 3 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.