Tooltip
Place an ice trap that freezes the first enemy that approaches, preventing all action for up to 1 min. Any damage caused will break the ice. Only one target can be Freezing Trapped at a time. Trap will exist for 1 min.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Freezing Trap is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 308.
What it does
Freezing Trap is a Frost spell with an instant cast, a range of 10 yards and effects that last 1 min. When cast it applies an aura. The client files the whole spell under the frozen mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 1 min |
| Mechanic | Frozen |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 308 Misc value: 7 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.