Tooltip
Deals 28275 to 31725 damage every 1 seconds to surrounding units, but slows movement speed by 70%.
How it works
Spells that share its cooldown category wait 15 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
Furlwind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 10 times over the full 10 sec. It triggers Furlwind.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70.
What it does
Furlwind is a spell with a 2.5 sec cast, no range (it targets the caster), a 30 sec cooldown and effects that last 10 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Furlwind (record #112993).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Cooldown | 30 sec |
| Category cooldown | 15 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Furlwind |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -70 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.