Tooltip
Fuses armor with the flesh of the victim, inflicting Fire damage every 1 sec and increasing Fire damage taken. Lasts 5 sec.
How it works
Each cast of Fuse Armor costs 100 Mana. Its dispel type is client id 1.
Fuse Armor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 14 per tick. It ticks every 1 sec, 5 times over the full 5 sec (70 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 5 times over the full 5 sec. It triggers Fuse Armor.
What it does
Fuse Armor is a Fire spell with an instant cast, a range of 30 yards and effects that last 5 sec. When cast it applies an aura every 1 sec. It also casts Fuse Armor (record #78127).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 100 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 14 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 23 Misc value: 4 Period: every 1 sec Trigger spell: Fuse Armor |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.