Tooltip
Rik'kal's attacks weaken the victim's flesh, making it more likely that Skeer will hew them in two.
How it works
Genetic Alteration is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. It applies the frozen mechanic.
- Effect 2 is Trigger Spell (effect type 64). It triggers Genetic Alteration.
What it does
Genetic Alteration is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 100) with the frozen mechanic. It also casts Genetic Alteration (record #143279).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 100 Mechanic: Frozen |
| Effect #2 | Trigger Spell (64) Trigger spell: Genetic Alteration |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Genetic Alteration appears in: 1 spell that casts it.
Spells that cast it
- Mad ScientistTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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