How it works
It does not trigger the global cooldown, so it can be used between other casts.
Grapple is built from 3 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name. Its base value is 148033. Its area radius is 50000 yards.
- Effect 2 is Jump (effect type 41). Its area radius is 50000 yards. It triggers Grapple.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 128. Its area radius is 50000 yards.
What it does
Grapple is a spell with an instant cast, an unlimited range, a 2 sec cooldown and effects that last 2 sec. When cast it makes the caster jump to the target up to 50000 yards and applies an aura in a 50000 yard radius. It also casts Grapple (record #148038).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | 2 sec |
| Effect #1 | Effect 77 Value: 148033 Radius: 50000 yards |
| Effect #2 | Jump (41) Radius: 50000 yards Trigger spell: Grapple |
| Effect #3 | Apply Aura (6) Aura type id 128 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.