Tooltip
The caster rushes forward, headbutting the target and dealing 200% weapon damage.
How it works
Headbutt is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name. Its area radius is 20 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 3 is Knock Back (effect type 98). Its base value is 125.
What it does
Headbutt is a Physical spell with a 1.5 sec cast and a range of 40 yards. When cast it deals a percentage of weapon damage (base value 200) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Effect #1 | Effect 96 Radius: 20 yards |
| Effect #2 | Weapon % Damage (31) Value: 200 |
| Effect #3 | Knock Back (98) Value: 125 Misc value: 100 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.