Tooltip
The heavy armor worn by this creature reduces all incoming damage by 20%. This effect persists until the creature suffers 600 damage.
How it works
Its aura procs every time its trigger condition is met.
Heavy Armor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 600.
What it does
Heavy Armor is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -20 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 69 Value: 600 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.