Tooltip
Movement speed of nearby enemies is reduced by 25% for 5 sec.
Reduces the damage dealt of nearby enemies by 10%.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Howling Screech is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -10. Its area radius is 10 yards.
What it does
Howling Screech is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura in a 10 yard radius. The client files the whole spell under the snared mechanic. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -25 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: -10 Misc value: 127 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.