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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Hyper-Accelerated Suspension Beam

Spell

Hyper-Accelerated Suspension Beam

Physical

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1 sec6 sec cooldownTen yards

Levitates the target with psychic force, dealing Arcane damage and additional damage from blunt force trauma.

Hyper-Accelerated Suspension Beam

Tooltip

Levitates the target with psychic force, dealing Arcane damage and additional damage from blunt force trauma.

How it works

Casting it triggers a 1 sec global cooldown.

Hyper-Accelerated Suspension Beam is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 77, which the datamine does not name. Its base value is 79354. It triggers Force Grip.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Hyper-Accelerated Suspension Beam is a spell with a 1 sec cast, a range of 10 yards, a 6 sec cooldown and effects that last 5 sec. When cast it applies an aura. It also casts Force Grip.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time1 sec
Cooldown6 sec
Global cooldown1 sec
GCD categoryCategory id 133
Duration5 sec
Effect #1Effect 77
Value: 79354
Trigger spell: Force Grip
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Apply Aura (6)
Aura type id 4

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.