How it works
Its aura procs every time its trigger condition is met.
Icicle is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1 per tick. It ticks every 1.7 sec. It triggers Ice Shards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 4.
What it does
Icicle is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 1.7 sec. When cast it applies an aura every 1.7 sec and leaves a persistent area effect on the ground. It also casts Ice Shards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1.7 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 1 Period: every 1.7 sec Trigger spell: Ice Shards |
| Effect #2 | Persistent Area Aura (27) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.